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This Country Is Going To Hell

Journal Entry: Tue Mar 3, 2015, 7:33 AM
  • Mood: Artistic
  • Listening to: Theme From "Space: 1999" (First Season)-Barry Gray
  • Reading: D20 Modern
  • Watching: "Space Brain"-Space: 1999 episode.
  • Playing: Kingdom Hearts 1.5
  • Eating: Toast
  • Drinking: Coffee
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I will admit right here that I am not much of a guy who writes down political stuff, but I seriously am pissed over this and, well, need to write it down because yelling is, unfortunately, not doing more than making me hoarse.

www.ticotimes.net/2015/02/27/i…

This company, Jack's, was born on this country. Been working here for at least 50 years if not more (Mom ate their snacks when she was small, I went to a factory visit when I was in kindergarten). And 50% of its production capacity has been closed here and outsourced elsewhere because the electricity bills alone are just too much to handle, let alone the business climate.

A lot of damn companies are jumping ship, like rats on a boat, surprising everybody because of how long they have been around. Wendy's completely bailed out after eight years, Burger King has closed about half of its restaurants around here, many stores are not only closing but going for the fire sale...

This country has been classified as the most expensive to live on in Latin America. Fuel prices are insane (guess they are insane everywhere but I can swear to you that the Ministry was talking about *upping the price* when the barrel price dropped recently), transportation prices are up (talking about nearly two bucks to get on the bus-which is sometimes more than some folks can handle), the electricity prices just don't seem to ever stop raising (the new president promised to try to keep the price on some amount of steadiness for about a year after his election-not two months after said election the price skyrocketed and the electricity guys said it was because of fuel prices for thermal production (and not one damn peep from the president, not even an "ok, sorry about that. Trust me, I tried. Gonna keep THIS rate, though"). Issues between Nicaragua and CR have been on the rise. People have now a hard time affording even so much as a lousy loaf of bread, and the rise in salaries have been on the infinitesimal. The call center industry is drying up.

And among other incredible examples, this asshole here (www.ticotimes.net/2015/02/06/c…) quit because of sexual harassment charges, his party withheld this information up until after he resigned (which made EVERYBODY ELSE at the reunion he was on feel like they had egg on their faces), his going-away speech implicated that he was ill (even probably terminally), which is the reason why they felt the egg (they were seriously thinking of banding together and making a fund to support him).... and this asshole has the gall right now to try to raise hell in court to GET HIS JOB BACK.


Fuck ME, this makes the bile run, hot like lava.

"There's also a reason, you see, for the existence of Magical Girls. They kill the Youma that kill the Humans.
We take that cycle a bit further, as we kill the Magical Girls that kill the Youma that kill the Humans..."
---Yoi Kurasaka, "Magical Girl Hunters".

******

D20 MODERN ADVANCED CLASS:

THE MAGICAL GIRL HUNTER.

******

There are those who want to be Magical Girls. And then there’s those who want to get rid of them. They are the ‘Magical Girl Hunters’.

They can come from any walk of life, with any kind of tactics: They are the conspiracy theorists who think that the Moon Kingdom is going to try and bring the Great Freeze onto Coreline (or that the TSAB is going to take over the world and turns us into slaves to their Techno-Magical Military-Industrial Complex). They are the people who got hurt by a Magical Girl during the 23 Hours and have declared war onto the entire genre. They could be the Hunters that got sick of Yohko Mano stealing their demon kills. They are the ones that were fired because Saint Tail picked their employers clean. They are the guys who had been hurt by Madoka-ists and want to find a way to put a dozen bullets into their Goddess (preferably in front of them). They could be the guys who just woke up one day hating (or fearing) everything cute.

Whatever the case, they picked up the job (or simply changed their hunting niche) and are now hunting the Magical Girls, and occasionally the Youmas, to make sure that neither side gets too heavy in the power scale-again, for reasons real or imagined.

Although many ‘magical girl hunters’ are simply angry men with guns, the Magical Girl Hunter (notice caps) is a veteran, having gone against the odds and survived, obtaining the knowledge to handle future hunts. In many ways, they treat the Mahou Shoujo as big game-sometimes it takes skill, sometimes it takes brawn, but it always takes guts.

Select this class if you want to be able to take on both the Magical Girls and the Youma on an even field-and not to mention being crazy enough to see the pattern in such a mind-numbing amount of.... well, *cute*.

The fastest path into this Advanced Class is thru a combination of Smart and Dedicated Hero basic classes.

REQUIREMENTS
To be a Magical Girl Hunter, the character must fill the following criteria.

BAB: +3.
Skill: Knowledge (Arcane Lore) 3 ranks.
Talent: Exploit Weakness.
Special: Must have survived combat with a Mahou Shoujo or a Youma.

CLASS INFORMATION:
-Hit Die: 1d8+Con Modifier.
-Action Points: 6+one-half character level, rounded down.
-Class Skills: Craft (Electronic, Mechanical) (Int), Drive (Dex), Intimidate (Cha), Investigate (Wis), Jump (Str), Knowledge (Arcane Lore, Behavioral Sciences, Earth and Life Sciences, Physical Sciences, Popular Culture, Technology) (Int), Listen (Wis), Navigate (Int), Profession (Wis), Research (Int), Spot (Wis), Survival (Wis).
-Skill Points: 5+Int Modifier.

-CLASS ADVANCEMENT
THE MAGICAL GIRL HUNTER
Class Level BAB Fort Save Ref Save Will Save Class Features       Def Bonus Rep Bonus
1                +0 +0           +1 +1        Manhunter (1)                +1 +0
2                +1 +0           +2 +2        Weapon Focus                +1 +0
3                +2 +1           +2 +2        Manhunter (2)                +2 +0
4                +3 +1           +2 +2        Profile                        +2 +0
5                +3 +1           +3 +3        M-Files                        +3 +1
6                +4 +2           +3 +3        Weapon Specialization +3 +1
7                +5 +2           +4 +4        Occult Knowledge        +4 +1
8                +6 +2           +4 +4        Manhunter (3)                +4 +1
9                +6 +3           +4 +4        Foxhound                        +5 +2
10                +7 +3           +5 +5        Manhunter (4)                +5 +2


CLASS FEATURES:

-MANHUNTER: When the Magical Girl Hunter sets his sights on a Magical Girl (or any other target), they just won't stop until finishing her. When taking a job, the Magical Girl Hunter must chose one particular subject (Magical Girl, Youma, whatever). Then he will have +1 on all rolls regarding his prey until he finishes him/her off. If handling a team, he must choose at the moment you take the job a specific member among the Magical Girls of the team.
At Level 2, the Magical Girl Hunter can choose 2 subjects. At level 8, he can choose 3 subjects. At Level 10, he can choose 4 subjects.

-WEAPON FOCUS: The Magical Girl Hunter obtains the Weapon Focus class feature, providing the benefit of the feat of the same name. The Magical Girl Hunter adds +1 to all rolls made using his selected weapon.

-PROFILE: By making a Gather Information check (DC 15) when talking to witnesses of an event, the Magical Girl Hunter compiles a rough mental picture of the suspect. This mental picture provides a physical description, including distinguishing markings and visible mannerisms. Success makes the profile accurate, at least concerning a particular suspect as seen by witnesses. (For this Gather Information check, no money changes hands).
The Magical Girl Hunter can expand the profile by making an Investigate check (DC 15) involving the event’s scene or other evidence linked to the suspect. If successful, the Magical Girl Hunter combines eyewitness accounts with forensic evidence to develop a profile of the suspect’s method of operation. This provides a +2 circumstance bonus on any skill checks made to uncover additional evidence or otherwise locate and capture the suspect.

-M-FILES: Through either gossip with other hunters or personal experience and researches, you possess a large amount of information about many magical girls (be it a computer database, a journal, whatever). When you take a job, upon the first days of investigative job, you make an Investigate roll DC 18. Success means you can relate your current target’s modus operandi with that of another Magical Girl or Youma you have already crossed swords with (or you have heard about) in days past... been there, done that... but this time you can do it better: +2 on all combat rolls against her.

-WEAPON SPECIALIZATION: A Magical Girl Hunter gains Weapon Specialization with the selected Focus weapon. The Magical Girl Hunter gets a +2 bonus on damage rolls with the weapon.

-OCCULT KNOWLEDGE: The Magical Girl Hunter gains a +1 competence bonus per character level on Research and Knowledge (Arcane Lore) checks

-FOXHOUND: Through constant contact with magical girls, you have developed a sort of sixth sense to "sniff" them. Whenever you encounter a not-transformed magical girl, you are entitled to an instinctive Intelligence roll, DC 20 (secretly rolled by the GM). Success means you identify her as a magical girl. Also, you are able to see through their magical disguises: after any encounter with a magical girl, if you ever meet her in her non-magical persona (or an alternate transformation), you are entitled to automatic Spot and Intelligence rolls to recognize her, if looking for her in a crowd or street, the difficulty can go from 20-30 according to the situation and the crowd, and if met face-to-face, the difficulty is a mere 18. The GM is free to adjust the difficulties according to how drastic is the change.
CLINE ADV. CLASS: MAGICAL GIRL HUNTER (D20M-1.0)
www.youtube.com/watch?v=GSKeo5… A little something for easy listening.

There are Magical Girls running around Coreline. And if we have learned something from works like "Madoka Magica" (and the occasional act of Knight Templar stupidity that the Outer Senshi did, and the occasional arc where someone's brainwashed on a great many Magical Girl shows), is that Magical Girls are just like Superman: heroes to look up to, but also a potential threat that, if unprepared against, WILL completely WRECK your shit.

Enter the Magical Girl Hunters. The ones who have decided to watch the watchmen... although, yes, it is often necessary to keep an eye on THEM as well.

This first edition of the Magical Girl Hunter Advanced Class (which has not really been tested in play) focuses on making the player a stronger hitter and a more driven chaser of Magical Girls which may get in the way (although the way the features are set, and this is purposeful, the Hunter can also choose to target other types of enemies and be as effective). There is the fact that the MGH is firmly on the "badass normal" part of the scale, with none of the abilities providing anything supernatural per se. This may place the MGH in a lot of trouble if facing off against, say, Nanoha Takimachi.

Because of this, the necessity of the MGH player is to not play fair in the hunt of a Magical Girl. To wage war in a fashion that can barely be called "ungentlemanly". Attacking a Magical Girl when she is untransformed, for example. Or using a hell of a lot of explosives.

This Class could potentially be used to replicate the abilities of, say, a Hunter from the "Supernatural" universe. Maybe some changes need be done to the Class, not only on the fluff text, but it could be used at least as a base for such a character concept.

(Acknowledging the Improfanfic round robin series "Magical Girl Hunters", initiated by Aaron Shattuck, and the expansion for the "Thrash" RPG (created by Ewen Cluney), "Cute Killers" (www.angelfire.com/va/virtualad…), based on the aforementioned round robin, for inspiration of this Advanced Class. This Advanced Class uses the rules of D20 Modern, by Wizards of the Coast, and the D20 System).
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CORELINE: Facing The Flying Death-Trap. by marcoasalazarm
CORELINE: Facing The Flying Death-Trap.
"Let's be clear of something first: if I was a Gerry Anderson Fictive, if I was born on Earth and had been on Breakaway, I would be singing a lot of praises to the Eagle. I would be singing nothing BUT praises to the Eagle.

But I was born in the Stardust War and when it comes to using it as a war horse... I am definitely burying it.

A standard-issue Eagle nowadays packs three laser cannons-two coaxial and one on a deployable turret. These lasers are pretty powerful. Acceptable.
The part where the Eagle falls apart (in more ways than one) is combat endurance. At best, it's a glass cannon. Most starfighter designs on the market can outgun, outrun and outmaneuver it in a straight battle.

Without modifications, trickery or a pilot with more luck than the Devil, it's suicide.

With THAT out of the way, let's focus on the bright spots: as most gear from an Anderson serial, it's easy to smash but easy to repair, modify and replace. The modular design and powerful generator helps (although more than one guy is obviously trying to prevent disaster by changing the nuclear reactor with plasma or some other safer element).
Funny enough, other companies out there are producing designs that maintain some relationship with the Eagle (enough that you can use Eagle parts and Eagle training with them), as far away as Corellia. Guess even the GFFA has Fandersons.

...and this leads me to the Hawk. It's the Eagle's predecessor, twice as fast, more heavily armed. Loses lots of creature comforts, and is still as fragile. Still, anybody who is slow to react to a Hawk because of this is gonna see his ship or even his whole damn base blown out from under him.

Not bad.... you know, for a pair of death traps."

-Tumblr Journal Post by Lufy "Riff-Raff" Hawkins, Attacker, Solnoid Space Navy (Retired).




"You know what the problem is with people who play with starfighters too much? They look at a damn ship and all they can think of is trying to take on that wanker Anakin Skytosser.

I will admit we had a lot of bad things happening with the Eagles. They were bashed, crashed, crushed, dissolved, exploded, flamed out, possessed, shot down, and bloody hell who knows what-I can't recall the whole lot of incidents.

But this all happened throughout one show. Which showed some of the stuff we've lived through on three years, but only the... "exciting stuff".

If there's no explosions, there's no ratings-even I know that. Personally, I'm thankful I'm not a damn puppet.

Three years... 48 episodes that didn't scratched the tip of the damn iceberg. Not even the bloody SNOW covering the iceberg. It's not their fault, really-show was done in the Sixties, right? There wasn't enough special effects budget in the world to show the weird shit we've seen, back then. 

From Breakaway to Exodus, the Eagles served us well. Shit was going bad, and the ships still gave their all. Ain't the ship's fault that, say, it got crushed like a can of beer by a space brain-the Moonbase wasn't so hot for weeks afterwards, either.

So what I'm trying to say is: is the Eagle a workhorse? Yes. And a very good one.

Give her a good pilot and a good maintenance crew, and she may just surprise you."

-Tumblr Post performed in response to Hawkins' journal entry, username "EagleOneJockey99" (registered to Group Captain Alan Carter, Royal Australian Air Force (Retired)). 311 "Likes" added within 24 hours of posting.

((()))

(AUTHOR'S NOTES: Don't take the title personal. I believe that the Eagles are awesome pieces of equipment (heck, even realistic designs-barring details like "15% of the Speed of Light as top speed" and "atomic batteries"). Flexible, awesome, signature, and yeah, pretty prone to crashing and exploding-but that is the blame of the whole damn lot of crazy shit we can easily label as "plot").

(OK, placeholder while I think of a nice fluff text, but two things to note here:
1-Moonbase Alpha exists on Coreline. It is run by Commander John Koenig still, and while the place is open for business so various groups have come and gone and used it for off-world testing and the like... and AEGIS (through SHADO) has obtained plenty of info thanks to various spies that are amongst the Alphans.
2-Lufy doesn't thinks highly of the Eagle Transport. Yeah, that title is exactly what she thinks an Eagle is like.
But then again, in 42 episodes the damn things were wrecked A LOT (www.youtube.com/watch?v=VEtxHX…), so can you blame her? And sending an Eagle to face off against something like, say, a VF-25 "Messiah" or even worse yet, a freaking Gundam? "Suicide!", is what she thinks it is.

Not everybody thinks that way, though...)

(Art by Armando Chacon. Characters and concepts of "Gall Force" are owned by AIC and Kenichi Sonoda. Characters and concepts of "Gunsmith Cats" are owned by Kenichi Sonoda. Characters, devices and concepts of "Space: 1999" are property of the estate of Gerry Anderson).
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  • Mood: Artistic
  • Listening to: Theme From "Space: 1999" (First Season)-Barry Gray
  • Reading: D20 Modern
  • Watching: "Space Brain"-Space: 1999 episode.
  • Playing: Kingdom Hearts 1.5
  • Eating: Toast
  • Drinking: Coffee


This, with tears in the eyes. My first reaction.

....fuck. That was pretty painful blow. Shock is still not worn.

Rest in peace, Mr. Nimoy.



.....ok, now it worn a bit, so let's add some more.

Sure, there are the Trekkie gags (and maybe some KH and even Fringe), but Nimoy was a great person, good photographer, and better actor. His voice was unmistakable and he was a professional. Even the damn "beep-beep-beep" of the Sputnik on Civilization was done with solemnity. Man could have phoned in his role on the Abrams movies and three-quarters of the people who went to see that would still have swooned and jazzed in their pants-but he DIDN'T.

Kept saying that he was going to retire, and he never really did. He liked the job a lot. I'd like to think that the Reaper Man let him go out with his boots on, with some damn dignity, because by God he earned it.

A nice spot on the loam ha’bah, probably with a view worth taking a picture of. Man earned it.

Farewell, sir.
  • Mood: Artistic
  • Listening to: Theme From "Space: 1999" (First Season)-Barry Gray
  • Reading: D20 Modern
  • Watching: "Space Brain"-Space: 1999 episode.
  • Playing: Kingdom Hearts 1.5
  • Eating: Toast
  • Drinking: Coffee
Should have started this one earlier. Sorry about that.

Deadline: April 10.

THEMES (contestants can choose any of them or mix them if they wish):

-Valentine's Smash: Create a story/art within the Coreline setting with a Valentine's Day mofit (this can be major or minor).

-(Un)Gentlemanly Warfare: Create a story/art within the Coreline setting with some focus on espionage or that uses spies as characters in some fashion.

PRIZES:
-First Prize: Three art requests.
-Second Prize: Two art requests.
-Third Prize: One art request.

This Country Is Going To Hell

Journal Entry: Tue Mar 3, 2015, 7:33 AM
  • Mood: Artistic
  • Listening to: Theme From "Space: 1999" (First Season)-Barry Gray
  • Reading: D20 Modern
  • Watching: "Space Brain"-Space: 1999 episode.
  • Playing: Kingdom Hearts 1.5
  • Eating: Toast
  • Drinking: Coffee
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Art Status
Requests
Closed

Trades
Closed

Collaborations
Closed

Commissions
Closed

  • Sketches - 1$

  • Lineart - 5$

  • Colored - 10$

  • With BG - 20$



I will admit right here that I am not much of a guy who writes down political stuff, but I seriously am pissed over this and, well, need to write it down because yelling is, unfortunately, not doing more than making me hoarse.

www.ticotimes.net/2015/02/27/i…

This company, Jack's, was born on this country. Been working here for at least 50 years if not more (Mom ate their snacks when she was small, I went to a factory visit when I was in kindergarten). And 50% of its production capacity has been closed here and outsourced elsewhere because the electricity bills alone are just too much to handle, let alone the business climate.

A lot of damn companies are jumping ship, like rats on a boat, surprising everybody because of how long they have been around. Wendy's completely bailed out after eight years, Burger King has closed about half of its restaurants around here, many stores are not only closing but going for the fire sale...

This country has been classified as the most expensive to live on in Latin America. Fuel prices are insane (guess they are insane everywhere but I can swear to you that the Ministry was talking about *upping the price* when the barrel price dropped recently), transportation prices are up (talking about nearly two bucks to get on the bus-which is sometimes more than some folks can handle), the electricity prices just don't seem to ever stop raising (the new president promised to try to keep the price on some amount of steadiness for about a year after his election-not two months after said election the price skyrocketed and the electricity guys said it was because of fuel prices for thermal production (and not one damn peep from the president, not even an "ok, sorry about that. Trust me, I tried. Gonna keep THIS rate, though"). Issues between Nicaragua and CR have been on the rise. People have now a hard time affording even so much as a lousy loaf of bread, and the rise in salaries have been on the infinitesimal. The call center industry is drying up.

And among other incredible examples, this asshole here (www.ticotimes.net/2015/02/06/c…) quit because of sexual harassment charges, his party withheld this information up until after he resigned (which made EVERYBODY ELSE at the reunion he was on feel like they had egg on their faces), his going-away speech implicated that he was ill (even probably terminally), which is the reason why they felt the egg (they were seriously thinking of banding together and making a fund to support him).... and this asshole has the gall right now to try to raise hell in court to GET HIS JOB BACK.


Fuck ME, this makes the bile run, hot like lava.

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marcoasalazarm
Marco Salazar Matamoros
Costa Rica
Okay, what can I say about me? I'm a geek, I like things that might sound unusual, I must be one of the few guys in Costa Rica that might like Tabletop RPGs other than D&D (although I like that one, too, in 3(and 3.5) Edition), like Anime and Manga and American comics and all kinds of crossovers.

Current Residence: San Jose, Costa Rica
deviantWEAR sizing preference: XL
Favourite genre of music: Hard Rock, old Rock.
Favourite style of art: Manga and Comics
Favourite cartoon character: Birdy Cephon, Asuka Langley, Rei Ayanami, Shinji Ikari, Misato Katsuragi
Personal Quote: Against an Orc, better an AK-47!
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